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A jam submission

Gunning Against the ClockView game page

Submitted by Araneae — 3 hours, 3 minutes before the deadline
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Gunning Against the Clock's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#48132.8823.000
Creativity#52573.1223.250
Audio#59132.4822.583
Narrative#76381.9222.000
Artwork#83632.1622.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player is playing against a timer, with mechanics which reduce the amount of time available for sloppy play.

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Comments

Submitted

Fun and challenging! I liked the stealthy spy music. Great entry!

Submitted

Wow really polished game! Scouting rooms to enter at the right time/angle was really fun. Good job!

Submitted

Great game! Being able to look into rooms ahead of time to plan out the route is really cool!

Submitted

This is a great concept, and it was really good fun when it went well - I'd echo the feedback below, I think some indication of where the target is would go a long way to giving a sense of focus to the levels. I also think an 'instant restart' function so you can ditch a run and begin again would be a real quality-of-life improvement for when things go sour

Great game, Araneae!

Submitted

Cool concept! I think this has the bones to be a really interesting game! I like the hidden rooms, and the ability to peek to the next ones. I think the biggest thing that would improve it for me is if there was some kind of indicator showing where the target was, because as it was I was just kind of wandering aimlessly. But overall, good submission! It was very satisfying to snipe the guards from a distance.

Submitted

Really fun concept, had a lot of fun playing it! I think it would have been nice to have more information on where the guards were, but I might just be bad at the game. Would love it if you checked out my game as well :)

Submitted

I like it! It reminds me a bit of Hotline Miami (I love Hotline Miami) with a bit more of a tactical feel to it. I wish there was a reset button tho, because when I accidentally run into an entrance and the timer starts I can basically call it quits.

Developer

Yeah that's probably the next thing I would've implemented if I had enough time, but I was pretty pressed (submitted just before I had to go to work). Hotline Miami was one of my inspirations.