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A jam submission

ParadoxView game page

Time is absolute, even for those that can weave it.
Submitted by Harley James (@HarleyJGames), Otheris, m0j0man, kl4156 — 1 hour, 11 minutes before the deadline
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Paradox's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#19943.7953.795
Artwork#32823.3643.364
Enjoyment#33643.1823.182
Audio#38782.9092.909
Narrative#40352.5452.545

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to race against a ticking countdown using their ability to go back in time, but every rewind creates a new timeline allowing you to interact with your past selves.

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted

OMG, I literarily have a similar game in my drafts that I made a year ago. Great game! Much more refined than mine. Although the game has some bugs and the player movement is a bit floaty, (I could just jump and cross some levels without the clones), still enjoyed it. Love a puzzle platformer, I made one too for the jam!

Submitted

Cool game, though I found a few glitches. I cannot beat level 10, I think the wall is supposed to become transparent when I hit the switch, but that's not happening so I can't get to the door, also you can wall jump in that level for some reason. There was also a few times where the doors disappeared, but I could guess where it was supposed to be and the trigger to the next level was still there. 

Another thing is I think you should've made the main character more of a square shape rather than a tall rectangle if you wanted to do platforming on their head, it would make it a lot easier to platform that way. 

I also think a lot of the levels felt the same, you make a recording of you standing still, stand on yourself and then jump to the exit. I like that you can scrub through the recording. The gifs show how to use that, but I never thought to do it and just started from the beginning every time. 

Very cool game, especially when made for a gamejam. I have seen the mechanic before, but still a fun game. Good job.

Viewing comments 22 to 21 of 22 · Next page · Last page