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Oilst's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #75 | 4.195 | 4.195 |
| Enjoyment | #104 | 4.293 | 4.293 |
| Creativity | #111 | 4.463 | 4.463 |
| Artwork | #872 | 4.098 | 4.098 |
| Narrative | #4845 | 2.390 | 2.390 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal is to reduce all numbers down to zero
(Optional) Please credit all assets you've used
Very few! All graphics are drawn by me. The music is "Deep Relaxation" by the wonderful Kevin MacLeod, and the sound effects are by Tim Kahn and Qat from freesound.org
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Comments
Adore this game!
It is just so zen and captivating. I really hope you develop this further after the jam!
Extremely zen presentation here, and the puzzles are pretty joyful to get through. Felt like I lost track of time after a while which is a really good sign for a game like this. I see from the description that this is your first time making a puzzle game and I reckon you've got a good eye for it!
One thing I'd recommend is mapping the undo to the z key since it's usually easier to find instead of hunting for u each time I want to undo.
Otherwise though, very elegant entry. Congrats!
Thanks for the very kind words! That means a lot coming from someone whose puzzle games I very much enjoy and respect.
Totally agree on mapping Z to undo. I played another jam game that did that and facepalmed myself for not doing the same.
This is a great example of a perfect jam puzzle game. A core mechanic that is easy to grasp presented in a simple style. Then it is explored in an interesting way through puzzle design and then by twisting the mechanic with the new shapes. Really forces you to think ahead in the best way, but without being needlessly punishing if you fail.
Brilliant! Reallly nice work with this one.
Thanks so much! I really enjoyed your game too, so that means a lot :)
What a creative masterpiece! I like the smart puzzles, simple visuals and enjoyable music.
Amazingly creative!!! I spent over half an HOUR on this game.
Simple, but very elegant in its execution. I agree with the other commenters that this already feels like a solid mobile puzzle game, and that having the option to replay previous levels would be a much-needed improvement.
What I really like is how there are multiple ways to solve each puzzle once the player has two shapes to choose from. You could probably create massive custom grid designs and let people figure out for themselves if they're solvable with the given five shapes (maybe being a daily challenge of sorts, if the game does get officially published).
I also like how the five shapes sort of spell the game's title (even though the "i" shape is more L-shaped). It didn't have to be done, but it just makes the game all the more charming to play through.
Thanks! Yeah, level selection was next on my to-do list, but I didn't get it done in time.
I'm glad you like the cheeky name gag. That was more of a happy accident; I couldn't think of a good name, then I noticed the blocks sort-of spell out a word and I thought "that'll do"!
Captured the jam's theme perfectly. Nice and simple mechanic to understand with plenty of ways to present it as puzzles. Good work!
Fun puzzles and really nice presentation. I would have liked if the difficulty ramped up a bit faster, though.
Really fun puzzles that appropriately rank up in difficulty. The audio is also extremely fitting to make a relaxing experience. Great game!
I want this on mobileeeee!! and to be able to choose the level I last left on. No, but seriously, good job.
really cool take on the lightbulb puzzle style of game, and super calming too! very impressively smooth difficulty ramp, i got complacent after the first few levels so it was fun to then stumble onto an incorrect solution and have to think carefully to get the right answer!
Thanks! That means a lot coming from a puzzle game veteran like you. Besides smoothness, it can be hard to balance the difficulty curve so it appeals to casual and veteran players alike.
I spend so much time, it's so satisfying having loads of "Aha!" moments!
The best thing you did is keeping it this minimalistic, great style choice
I'm so glad you enjoyed it! Getting "Aha!" moments is what good puzzle games are all about imo, so that's an amazing complement!