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Locked and Toasted!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1560 | 3.842 | 3.842 |
| Audio | #4253 | 2.842 | 2.842 |
| Narrative | #4380 | 2.474 | 2.474 |
| Creativity | #5309 | 3.105 | 3.105 |
| Enjoyment | #7997 | 2.211 | 2.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The toaster gun used for the game is powered by a countdown. The closer you shoot to the timer's end, the more damage you'll do
(Optional) Please credit all assets you've used
- Sky 3D Asset by Tokisan Games
- Furniture Assets by kenney.nl
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Comments
Okay, i got your idea of your game. Baiscly, the countdown means that the bread is cooking, and how much you wait it to cook == more damage to enemy. This would be easily understandable if u add instructions for it. Also i really liked the creativity. This could have potential to be a great game if worked correctly (I meaned “cooked”, lol)
We should’ve cooked lol
Lovely artwork, very interesting way of implementing the theme, a lot of rly cool 2d and 3d assets made for such a short period.
Thank you! A lot of love went into it. Thank you, but our balance was a bit off. But thank you for taking the time
I tried multiple times, but couldn't make it past the first room. Either the game is balanced a bit on the hard side or I'm missing some sort of system (that toaster countdown thing seems like I don't understand it), in which case I guess the game could use a better tutorial. I like the silly story and the art style!
Cool artstyle but the enemies have too much HP, it would be nice it was more balanced.
Art style is nice, but it felt that the enemies have massive health. I feel like if they you getting one shot by enemies, then maybe having it that you can one shot them when your timer is below maybe 4 or 4. Shot around then and then shot them 4 more times at 9 and they kept coming.
the art is very good but if they died after 2 toast that would be helpful because they are fast when they are in you line of sight ,the artstyle is very unique ,better luck next time
Thank you for taking the time! Will try to improve it so that its a bit more playable
The art is really cool, but the game doesn't make sense. The enemies don't die and the jam theme isn't really implemented because the timer doesn't do anything. The only thing I can do is run to the exit...
Thank you for taking the time to try our game out! Unfortunately we couldn’t properly communicate the aim of the game so the theme doesn’t come through. But the basic gist of it is that the gun shoots itself in a countdown. You can also shoot it manually, but the higher the number on the countdown, the lower the damage it does. If you rapid fire, it will take a lot to kill an enemy
The artstyle is so fun!! Really really cool work on the shooting and animations here. I felt a little bad for hitting Toasty so much.
Hey! Thank you so much for the kind words. We also felt bad. Justice for Toasty!