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A jam submission

Count DownView game page

The Count must run down his castle
Submitted by bilboboland — 1 hour, 11 minutes before the deadline
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Play CountDown

Count Down's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#10014.0424.042
Audio#17043.3753.375
Enjoyment#26913.3333.333
Narrative#29712.7922.792
Creativity#30333.5833.583

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Count Dractula must go DOWN hist caslte to get his delivered pizza, before it COLS DOWN

(Optional) Please credit all assets you've used
Camilo - art
Ross - music
Beograph - music
bilboboland - coding

(Optional) What would you like to be called if GMTK features your game?
bilboboland

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Comments

Submitted

It's a cool idea, but it's not the best implementation. The character controller is not very convenient, and there's not enough time. I couldn't complete the game, and the repetitive generation only adds to the frustration. However, the visual style and music are very cute. The game clearly lacked proper testing.

P.S. Please record a complete playthrough. I want to see how to move to win.

Developer(+1)

I was low on time so I didn't add nearly as much rooms I should have (There is literly only 4). I'm aware that the stake spike knockback is clunky but is there any other parts of the movement that needs work?

Thank you so much for the feedback, I'll definitely work on these in future game jams!


Also, here is a link to a playthrough of the game:

Submitted(+1)

It's like for dynamic games, double-tapping the action button is a no-no. Especially for the parkour element. Because there's a problem with triple-tapping: when I accidentally tap twice, I want to correct the situation, so I tap a third time, but the character stays in place, and I lose time. It's better to have a separate button for movement.

Submitted

I love the interpenetration of the theme and the art especially is well done.

Submitted

Great idea, amazing art, and awesome music!!! Very fun!!

Submitted

Love the visual and SFX! The idea of pizza delivery from a Dracula is fun! 

Submitted

I LOVE the cartoon style of this game, it reminded me Pizza Tower for some reason, the game is really good, maybe of the finest I've played

Submitted

Absolutelly stellar. Very clever twist on classic platforming. You nailed the controls and game feel. One of the better games this jam

Submitted

i love the pizza tower vibe, overall really fun platformer :>

Submitted

Ohh Damn. .Actually amazing game..Art and tower environment  are really really good...I really the whole vampire bat mechanic its very creative....I enjoyed it very much.. Great work!! but bro my pizza went cold..lol

Submitted

I really love the vampire's art style!

Submitted

Big Pizza Tower vibe with the art style, I love it.
Good job, that was fun. I wish there was more, you got a solid foundation :)

Submitted (1 edit)

I love the art is this game and the overall concept is awesome! I was a little confused on how the space and going up and down works... Very cute audio too! Keep making games!

Submitted

I like the vampire concept that want to eat pizza! Cool realization! Well done, and really good realization!