I loved this. Totally forgot about the scratches at first and kept trying to launch damaged rockets, but a great game with great execution.
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Houston we (don't) have a problem's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #22 | 4.611 | 4.611 |
| Narrative | #180 | 4.111 | 4.111 |
| Audio | #497 | 3.778 | 3.778 |
| Artwork | #562 | 4.222 | 4.222 |
| Enjoyment | #677 | 3.889 | 3.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Approve or abort the launch of the rocket before time runs out!
(Optional) What would you like to be called if GMTK features your game?
CuyStudios
Comments
Amazing game! I like how you managed to create so many random variables to make each rocket unique. To me the most difficult part was to find all the scratches, but still managed to become the worker of the month ᘛ⁐̤ᕐᐷ
Interesting cute game! Very cool idea of using both 3D and 2D viewports together. I finished with two endings. Could be even better to have a clear tutorial/indication on how many defects would cause an explosion. I thought as long as there is any scratches that is a bad rocket? Overall Great work guys!
Sooooo cute, dripping with charm, and the gameplay is more than engaging enough for this short experience! A few more levels even wouldn't have hurt (i'm not sure if it's level based or score based, but either way). I never quite figured out how to know how many "scratches" there were but alas. Great job, really fun game with style! Including a whole tutorial during a game jam is amazing and you picked a great way to do it, too!
Great game, love the tutorial and artwork. audio settings dont work at all. Really love the idea. be sure to rate me too!
Very smart to have a little tutorial explaining the game, made it immediately more clear- will say that there was a lot thrown at us from the getgo though. Could have been nice to introduce some of the dangers/decisions gradually. Still really enjoyed it when I got the hang of it, and was always satisfying seeing them launch up into the sky (whether they blew up or not hahaha). Loved the crew cams and drawn elements.
I was a bit lost in the beginning, but once I've managed to understand I loved it, great job!
Was a bit hard to understand at first, but after a few attempts got the hang of it and enjoyed it after that!
Okay so once you get into it this is a gem. The VA, the visuals and the gameplay all really create this offbeat tone which is both cute an original. I did not expect to like this game so much.
I adore this game. The art is so charming and it's really fun once you understand what to do. I wish the tutorial had subtitles since it was hard to understand what Houston was saying, especially with the voice filter. (I do like the voice, just more clarity would be nice.) The 30 seconds was a bit too short of a timeframe for me at first, I ended up focusing on one aspect and just guessing if it was an abort or a launch. After a while I started to get it though! Very cool game.
Very funny indeed, but when I wanted to play more, the continue button didn't let me. I really felt like an inspector having a dash board, aborting mssions, because the rats were too drunk. haha.
HAHA this game is freaking funny! (half of my rocket explosed)


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