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Friend Swap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #7174 | 2.681 | 3.222 |
| Audio | #7805 | 2.034 | 2.444 |
| Enjoyment | #7915 | 2.219 | 2.667 |
| Narrative | #7985 | 1.849 | 2.222 |
| Artwork | #9442 | 1.849 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It gives each of the 2 players a turn and counts them down until the other player can steal control from them.
(Optional) Please credit all assets you've used
Epic Soundtracks for Every Genre - free by LevelUpCreativeLab
FREE Casual Game SFX Pack by DustyRoom
BoldPixels Font by UkiPixels
Pixel Skies DEMO Background pack by Digital Moons
100% of tilemap and sprites made by my younger brother
(Optional) What would you like to be called if GMTK features your game?
Carta Clan Games
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Comments
i have to save this to play with my brother later, even alone just exploring its fun
My buddies and I could not join the game :(
Sorry to hear that, its set up to add players on any input from a new input device so it should have worked with controllers or keyboard and controller, was there a specific setup you used that didn't work? (It also could be the game's window wasn't the one in focus if they didn't connect at all)
I joined as P1, and when they clicked the button to join as P2, nothing happened.
A really cool idea, not gonna lie I played with myself but I see it being fun little game to play with a friend! Fun take on a theme some music might need tuning down a bit! Really good job overall!
Thank you for playing! Sorry about the music, I ran out of time at the end to figure out adding a volume slider 😅 but glad you enjoyed it even playing solo!
I actually played it by myself using both a keyboard and a controller. I'm guessing that this feels better when it's two people fighting for control instead of one person deciding when to switch by themselves.
I'm guessing you put in the "press a button to steal control" mechanic over it just automatically switching to counter strategies like throwing yourself off a ledge right as the countdown finishes, which is a neat bit of foresight.
I gotta admit though, the end-of-game fanfare full on jumpscared me, it's a lot louder than the rest of the game.
Honestly even with the manual switching my younger brother still finds a way to launch me off cliffs when I swap in...
Glad you enjoyed it! And yes, two people fighting for control is exactly what I had in mind for this game! (=