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A jam submission

ScheDuelView game page

Submitted by Digity Fidgety — 6 hours, 20 minutes before the deadline
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ScheDuel's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#33533.5123.818
Enjoyment#33833.1783.455
Audio#46252.7603.000
Artwork#47453.0103.273
Narrative#70062.0072.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game follows a combat system based on a schedule, which is a time base system. And there is also a 20 second countdown to do your attack.

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Comments

Submitted

Very nice concept! Good job 😄 I like the goofy art as well!

Submitted(+1)

It's a little confusing at first but once it clicks it really clicks. It's a ton of fun trying to fit in enough specials to keep enemies in a loop of being stunned, which isn't easy because the bosses really aren't slouches. 

I definitely wish the special enemy blocks had tooltips saying what they do, though, since the main challenge of the game should be strategizing in the limited time you have and not trial and error.

Aside from that, the game's great, and I had a good time!

Developer(+1)

Thanks for the feedback :)

Submitted

Very creative and pretty fun once you understand the system.

Submitted

This combat system has so much potential! Great job!

Submitted

Love it

Submitted(+1)

Really cool! With a bit more juice, I could absolutely see this working as the main combat mechanic in a larger RPG.

Submitted(+1)

Really liked it! Great concept with fun presentation.

Submitted

Peak art. Fun concept. Nice transitions and stuff. Imo would benefit a lot from simple Qol stuff. Also theres a bug i think? After losing transition loops indefinitely

Developer(+1)

Yeah that is a bug that unfortunately made it though. Only learned about it after the Jam ended. I will fix it in a small patch after the voting period.