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Deadline Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1879 | 3.523 | 3.667 |
| Audio | #3586 | 2.962 | 3.083 |
| Narrative | #4342 | 2.482 | 2.583 |
| Artwork | #4367 | 3.122 | 3.250 |
| Creativity | #4856 | 3.203 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features three consecutive timed stages. Completing each objective before the countdown ends rewards the player with additional time for the next stage. Failing to finish before the timer reaches zero results in death, making time management the core gameplay mechanic.
(Optional) Please credit all assets you've used
Game created in GDevelop.
Assets used:
Horror Black & White Animated (original asset pack by MonoByte Studio)
Kenney.nl
OpenGameArt.org (credited to their respective creators)
Programming, game design, level design, and UI by MonoByte Studio.
(Optional) What would you like to be called if GMTK features your game?
MonoByte Studio – Solo Indie Developer
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Comments
has some bomberman vibes
enemies spawning in your face feels a bit harsh
good job overall
Thanks for the comment.
well done! got a lot done here and more levels would be great!
Thank you
This is a really cool game! the weapons were satisfying to use with good audio, and its very impressive how much you managed to get done!
Thank you so much! I'm really glad you enjoyed it. This was my second game jam as a solo developer, so your feedback means a lot. I'm happy you liked the weapons and audio! 😊
This is genuinely such an impressive game for just 3 days of work! Maybe you could make the additional time be dependent on how much time you spent in the previous round, so the less time you have left, the more you get again and vice versa? I ended up having a lot of time left after the third stage. But eitherway this was really fun to play and I hope you keep on working on it! Great stuff!
Interesting small game, sometimes spawner in the first room would respawn immediately after exploding but that not a big issue. Sad to hear that you lost the first day! You did a good job!
Thanks a lot! I'm glad you enjoyed the game. I'll definitely look into the spawner bug. Losing the first day was tough, but I'm happy I still managed to finish something. Thanks for playing! 😊 If the game gets enough interest, I'd love to expand it and release an Android version as well.