Play Curse Killer
Curse Killer - Submission to GMTK Game Jam 2026's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #7780 | 2.255 | 2.875 |
| Artwork | #7994 | 2.255 | 2.875 |
| Audio | #8062 | 1.961 | 2.500 |
| Narrative | #8885 | 1.667 | 2.125 |
| Creativity | #9657 | 1.961 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's health counts down until they complete the game
(Optional) Please credit all assets you've used
(See game description)
(Optional) What would you like to be called if GMTK features your game?
SteeledShield
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Comments
I like the vibe! I wish there was a little bit more to it, maybe smaller levels? But the 2D is quite cool! I like the pixel art and the style
Thanks for playing πit is very bones at the moment. If I go back to working on this I would like to work on the level design and make my own sprites from scratch
Nice art and easy movement, would have loved to see more enemy types
Thank you π If I continue to work on this, I will definitely add more enemy types, while redesigning the current enemy.
Art is good but has limited gameplay, I see intention but a little extra depth in enemy types, mechanics affecting life drain speed, etc would be nice^^
Thanks. I agree with the gameplay being limited. Wanted to minimize the potential bugs by keeping it simple, so that I could submit something that works π I still think there's a lot of ways I could expand on this in future, so thanks for the specific advice
love the idea!!! I think it has a lot of potential. Could use some polish but I see the direction. What was your main inspiration?
Thanks for the feedback π Honestly the concept is a very simplified version of PostVoid