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Counts Must Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1641 | 3.190 | 3.190 |
| Enjoyment | #1873 | 3.524 | 3.524 |
| Creativity | #3687 | 3.440 | 3.440 |
| Audio | #4487 | 2.786 | 2.786 |
| Artwork | #4880 | 2.988 | 2.988 |
Ranked from 84 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are Taking Counts Down, there is also a count down timer the entire game.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Goud, AlphieDev
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Comments
Really satisfying to chain kills together, the blood splatter also really elevates this. I'll be honest I think I entirely ignored the primary fire, as the dash and sword throw are already strong enough to deal with every enemy. I don't know if it's necessarily a problem, but maybe something to make the primary fire more unique would give more reason to use it over your other tools.
Fun game!