This is a fun little game, I tried in the school lab. On my PC idk why but it crash my web browser, next time can you also have a window build version for me to download? Thank you mate <3
Play game
bom bol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2908 | 3.286 | 3.286 |
| Audio | #3354 | 3.000 | 3.000 |
| Artwork | #4506 | 3.071 | 3.071 |
| Narrative | #4970 | 2.357 | 2.357 |
| Creativity | #5141 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You throw bombs at each other (3 second count down fuse) to prevent each other from holding the diamond for 9 seconds (which counts down until you score) like a countdown-based Capture The Flag. Also, all powerups are temporary based on a countdown!
(Optional) What would you like to be called if GMTK features your game?
Benji
Comments
Really fun little game ! Would love to try it on my main pc with the fix
What if Bomberman... was good? Nah I haven't played Bomberman but wow is this game super fun, would be a great multiplayer party game if expanded upon!
Thank you! I was surprised myself how well the AI worked out… because they follow SUPER simple rules:
- If Baseball Diamond is on the field, go for it
- If someone else has it, chase them
- If you are within range to throw a bomb, throw one
- If you are outside that range, do a homing bomb instead
- If someone gets too close to you, hit them with a bat or slide
- If you have the diamond, compute the point on the map that is farthest from any player, and run to it
And then each AI gets a differently tweak set of configs related to how fast they turn, aim, react to bombs, etc.
Firefox: type about:config in the address bar and look for webgl.disable-angle then restart your browser.
Still not load game
super fun and chaotic game!! would be helpful to have a tutorial at teh start to explain how the game works but other than that i love the mechanics and concept !
It sounds like a fun concept, but I can't get the game to run in Google Chrome or Firefox :(
Thank you! The whole terrain is actually voxel based, but smoothed out with surface nets, and to prevent physics from being blocky-feeling you pretty much just linearly interoplate and position the player on the fake terrain height.







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