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Clock Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1755 | 3.363 | 3.500 |
| Artwork | #1820 | 3.763 | 3.917 |
| Narrative | #2611 | 2.882 | 3.000 |
| Creativity | #2900 | 3.603 | 3.750 |
| Enjoyment | #3277 | 3.203 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have a timer counting down until your job shift is over
(Optional) Please credit all assets you've used
Sound Desgin - Metro
Creative Direction - Asalazan
Art Integration & Animation - MidasSteel
Illustration & Animation- CatsAGen
Boss Walking SFX by freesound_community from pixabay
Also in description of game ^
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Comments
Liking the artstyle and the concept! You were really able to get the feel of needing to feel in the time. If you decide to build this further after the jam, maybe you can add some soft fail states before the big one so that there’s in-game incentive to push it a bit further.
Great job, and congrats on completing the jam!
this was a fun(and very relatable) experience, great job on the artsyle!
character designs are really good. Good job!
It took me a little bit how to figure out how to properly slack off at work lol but I really enjoyed it when I found myself feathering the dark screen of sleep to try to get through the day
the penalty for being caught felt a bit rough. I feel like there's something more you could do there like maybe you have to just work extra hard to make up for it, the boss takes your phone for a little while, or the boss hangs out a little longer and you have to do some amount of work to get him to go away.
All that aside this was pretty fun and I like the artwork!
this game is so lovely, the artstyle's fantastic!
i like how the time is real time until you start slacking off, and that you have to do something or the guy resorts to doomscrolling, it's like an actual job 😭