Build 259
GENERAL
- Removed the fanfare from Cliffhanger buff/nanomod activation
BALANCE
- Cliffhanger now restores 50% hp instead of 1 hp.
BUG FIXES
- Cliffhanger and Overtime nanomods now can only trigger once per run, fixing an infinite time and/or hp exploit.
Build 258
BUG FIXES
- Fixed an issue that could cause a hang on floor start in rare cases.
- Text in the character creation should fit properly now.
- Enemies outside a lockdown or boss encounter will now stop trying to attack the player. This should resolve some cases where enemies could shoot through some gaps in the blockade.
- Adjusted the tile transition layer to hopefully remove any gaps that remain.
- Fixed an issue where break rooms or hull breaches near exit doors could remove the door and replace with a wall.
Build 256
NEW
- Added 19 new challenges for new buffs and break room discoveries.
- Break room crew now have named roles, can you spot them all?
- Storage chest is now available for use in the break room.
- Vending machine is now available in the break room. Use your timer as currency!
- Take care hunting for break rooms, its been reported that the hull has weakened in some areas of the ship.
GENERAL
- Removed several speech messages for enemies that just didn't feel right.
BALANCE
- The number of rooms on a floor will increase slightly faster on higher floors.
LOCALE
- Patcher messages were not being translated.
- Damage types in tooltips were not being translated.
- Nanomod descriptions were not being translated.
- Switching locales mid floor would not correctly switch the fonts for speech bubbles.
BUG FIXES
- Break room crew should now have correct skin color and hairstyle variations.
- Break room crew no longer have health bars.
- Fixed an overflow issue on some buff pick text.
- Fixed an issue with speech bubbles not rendering correctly.
