Cute idea! I think it wanted some more peril mechanics getting in the way as you got closer to your 20 collectables to help ramp the tension up. Definitely seems like something to court the high-score chasers. I liked the aesthetic a lot too.
Play game
Collect Or Die ( GameJam Version )'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2514 | 3.375 | 3.375 |
| Artwork | #2727 | 3.500 | 3.500 |
| Audio | #5286 | 2.625 | 2.625 |
| Creativity | #6336 | 2.875 | 2.875 |
| Narrative | #7497 | 1.938 | 1.938 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a CountDown 10 to 0 if it reaches zero player loses
(Optional) Please credit all assets you've used
I made everything by my self
(Optional) What would you like to be called if GMTK features your game?
Hyphen


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