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Hopping out of habitat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5611 | 3.042 | 3.167 |
| Artwork | #6032 | 2.722 | 2.833 |
| Narrative | #8491 | 1.761 | 1.833 |
| Audio | #9147 | 1.601 | 1.667 |
| Enjoyment | #10029 | 1.521 | 1.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the amount of tiles "visible" slowly counts down over time
(Optional) Please credit all assets you've used
everything was made by me
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Comments
I couldnt figure out how to jump properly or get over that one pillar
I really like the corruption mechanic and the sense of dread and urgency it adds to the levels, and the art was very charming. I thought the movement felt a little hard to get to grips with. Nice job!
Thanks!! :D
I really like the movement of the character! It can be a bit hard to see against the grass, although maybe that was intentional. Adding an outline could help make the character stand out more from the environment. Good job!
We would also love to hear your feedback on our game! :)
Thanks!!! Rushed game so I apologize for imperfections haha. I plan to make it better someday
I struggled with jumping and not being able to jump while running, nor did I understand how to get up that tower of dirt in the third room but I realized its a screen size issue and I can't jump on top of the tiles. Nice art and a great and unique concept, just needs a little optimization. Solid job!
Yeah I mentioned that there was some screen issues. My bad since I didn’t really have time to do so. Thank you very much!
Nice Game
Very creative idea, I like how it gets both easier and harder at the same time as the corruption spreads and makes an automatic countdown effect.
Thank you very much!
I apologize that the game has a lot of bugs since this project was kinda rushed.