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Disco Party's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #433 | 4.000 | 4.000 |
| Audio | #4175 | 2.846 | 2.846 |
| Artwork | #4202 | 3.154 | 3.154 |
| Creativity | #5072 | 3.154 | 3.154 |
| Narrative | #7622 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game, a timer is displayed at the top, and when that timer reaches 0, all the game arena changes entirely.
(Optional) What would you like to be called if GMTK features your game?
NiceNisson
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Comments
The swing weight was really well made! And the twist of the arena changing was a very nice addition, very fun game great work on it!
Very silly and fun game! I wish there was just a little more variation with the enemies (specifically more types), its a bit difficult to focus on the timer for the color that you have to stand on, maybe an audio que would help (maybe the color could be quickly announced, alternatively there could be a simple sound, like a "bell" to alert the player) or a spotlight with the corresponding color. It's funny when the enemies go flying after a few hits, like a home run.
Cool game. I love the juice when hitting enemies. I did find the attack slightly janky but overall very fun.
This was quite fun! Nice work!
fun little game!
Great game but i dont think it fits the theme of countdown much cause the conutdown mechanic is not one of the target mechanics it is just to make the rounds shorter and a bit more fun
Very enjoyable game! Quite hard after like 12 rounds. Good job!
The game feels surprisingly good (batting around and finding a spot). I think the active color could be even more prominent, e.g. by filling the whole background or making breaking squares more transparent (the shake effect helps but it’s still not easy to find out the color) I liked playing it, thank you :)
Please comment your feedback, so i can improve my skills in game development!