You certainly managed to apply the theme to pretty much everything in the game! Really like the look of the graphics and animations, though the game did feel a bit easy, especially with the final boss, though that might differ per person.
Play game
On The Clock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1313 | 3.681 | 3.681 |
| Artwork | #1457 | 3.873 | 3.873 |
| Audio | #2049 | 3.303 | 3.303 |
| Creativity | #3907 | 3.405 | 3.405 |
| Narrative | #5140 | 2.332 | 2.332 |
Ranked from 370 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Nearly every object in the game has a countdown: platforms vanish when their timer hits zero, bombs explode, drones drop missiles, bosses change modes, and a level timer keeps you moving..
(Optional) What would you like to be called if GMTK features your game?
UglyGames


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