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Heart Deep Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #4928 | 2.368 | 2.700 |
| Creativity | #5861 | 2.982 | 3.400 |
| Enjoyment | #6046 | 2.631 | 3.000 |
| Audio | #6415 | 2.368 | 2.700 |
| Artwork | #6439 | 2.631 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You count down your heartbeats, required for breathing.
(Optional) Please credit all assets you've used
"Underwater Diving Pack" by Ansimuz
https://opengameart.org/content/underwater-diving-pack
"Underwater Fantasy" by ansimuz.com
https://opengameart.org/content/underwater-fantasy
"Heart Deep Down" by DevilAko -- CC 3.0 licence
https://www.tiktok.com/@___devil.ako___
"Cloudy Sky" either by SuperTuxKart, or by MiniBjorn
https://opengameart.org/content/cloudy-sky
"Treasure Chest Sprite" by r0ar
https://opengameart.org/content/treasure-chest-sprite
"HUMAN BODY Heart Deep Down 1-18" and "SCI FI SPACE Signal Lose 01" by WeLoveIndies
https://www.weloveindies.com
Jingle_Win_00.wav by LittleRobotSoundFactory -- https://freesound.org/s/270333/ -- License: Attribution 4.0
"To breathe with a scuba gear" by spinopel
https://pixabay.com/sound-effects/people-to-breathe-with-a-scuba-gear-429804/
"Underwater" by Elijah_K -- source: Free Music Archive -- license: CC BY
https://freemusicarchive.org/music/elijah-k/single/underwater-2/
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Comments
the multitasking needed to move and breathe is pretty fun, cool idea for this theme! the main goal is not clear at first but you get it pretty quickly. i would add oxygen tanks you could pick up to replenish your air while you're going down as a future idea!
I'm happy you had fun!!!
I think this project has much to add to, so suggestions are welcome!
Made it third try! Once you get a hang of the controls it’s pretty fun to go down as fast as possible. I was breathing after 18 heart beats, does it change every breath?
Good job on making a complete game! I enjoyed it :)
I'm glad you enjoyed it!!!
The "heartbeat counter" doesn't change every breath! The most optimal breath timing would be around 8 heartbeats(you've counted double, because your heart beats double for pumping blood in and out, as reflected in game! But for science and your own detection, it counts as one).
Would you have any suggestion for this project beyond the game jam?
That makes sense! As for suggestions, there’s a lot you can do depending on what you’d want the game to be. If you want to center it around the breathing, I can think of mechanics around it: Perfect breath gives you speed boost. Being close to a big shark/enemy accelerate your heartbeat. Cold/Hot Water could change the amount of heartbeat you need before a breath.