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Pacekeeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7702 | 2.059 | 2.625 |
| Narrative | #7883 | 1.863 | 2.375 |
| Enjoyment | #8203 | 2.157 | 2.750 |
| Artwork | #8391 | 2.157 | 2.750 |
| Creativity | #9103 | 2.157 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
If the countdown hits zero, you explode! You have to run if you want to slow it down.
(Optional) Please credit all assets you've used
See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Bapt.exe
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Comments
the game was fun and hard, keep going.
This was a fun idea! The FPS controls were a touch wonky if I'm being honest. It acted unpredictably when I was next to walls or trying to clear ledges. It was also very easy to fall off the masts, probably because they're cylinder/capsule colliders, and the player himself is also a capsule collider (it's really tricky to balance a capsule collider on a round tightrope like that)