Play game
You Dont Have More Than 100 Seconds's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7702 | 2.059 | 2.625 |
| Creativity | #8806 | 2.255 | 2.875 |
| Narrative | #8885 | 1.667 | 2.125 |
| Enjoyment | #8987 | 1.961 | 2.500 |
| Artwork | #9863 | 1.667 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
inGameCountdown
(Optional) Please credit all assets you've used
See Description
all the assets were created by me and a few friends
(Optional) What would you like to be called if GMTK features your game?
NachoDev
Leave a comment
Log in with itch.io to leave a comment.








Comments
I soft locked in the second level, I think.
The movement for this game felt like the strongest mechanic. There were a few issues with the execution of the idea of the game. The tutorial voice was too quiet to hear over the music, the countdown changing speeds between levels added lots of stress to the platforming, and using a projectile to switch the timer added another level of complexity. The wall running was a pleasant surprise and made the game feel more fluid. I recommend more playtesting aiming to reduce the stress and overall difficulty of the experience for less skilled players.
Fun game, really liked the feel of the platforming. However, the time element seemed counter-intuitive. The best strategy was to wait at the end of a level to get the timer as low/high as you can, to keep as much time as you can into the next room. Feels backwards. Otherwise, nice game!