Id like to start by saying that I think this might be my favorite dungeon crawler. It is perfectly bite sized and easy to run.
However, I find that my characters often have an abundance of gold and tend to reach max gear fairly quickly.
As such, my first instinct is to suggest magical items, more gear or loot on general, but it seems that might upset balance. Might adding domain play give a good outlet for money and progression?
As it stands, the main progression I get is narrative rather than mechanical. Regardless, great game and congrats on 1.0
