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fascinating small island pointcrawl, one of the good one in a crowded category. It's full of good things, all very well suited to the pitch
Thank you very much!
OMG y'all! it's missing an entire small section between POI6 nd Isle Denizens and I must apologize profusely! I'm uploading a new file that's marked revised that restores literally 4-5 sentences. It's all about the choice the PCs have to make.
I am so peeved at myself and I don't know what even happened. It was there on my last play through and last read through. I may need new eyes.
Shout out for actually including a cairn in the Cairn module
Haha, thanks!
Great setup, it’s immediately intriguing! The writing pulls you in and makes you want to uncover all the secrets of this little island. You can really feel the island’s denizens grieving Caliban.
I also love the various stages of ‘hidden’ that the island can be, the giant feathers as an item, and the mosslings that are so gentle.
Great entry!
Thanks!!
This has a foresaken and wild vibe that I can really get around! Nice work.
Thank you very much!
I like the simplicity of the design, stark but elegant and on theme, easy to follow and very legible. Map is a little difficult to read but you also don't *really* need it. My biggest problem with it is I'm not sure I buy "Caliban’s cruelty was his passing."
"The island I love is going to suffer now that I'm dead." is how I took it, please correct me if I misunderstood.
Also, other than assaying, is there another motive for the Lord Assayer? I ask this because I feel like the intention is for the PCs to want to continue Caliban's quest to keep this island safe and secret, I think maybe it needs a slightly more pressing threat in that case.
Overall, really fun island to explore, love the creatures and the atmosphere. Fun crawl.
Thank you for taking the time to post!
If you notice, EVERYTHING has a price, intentionally so, in order for the PCs to make the final choice.
Your initial response to Caliban's Cruelty is nearly correct! He had no idea who would keep the island's wards in place and recharged on his passing, and the PCs may not.
I like when modules have the exits listed right in the room description; it really helps the GM help the players make a real choice when moving between points.
The Lost World island vibe is a lot of fun. I like Pell too, that's a fun way to provoke the PCs.
Thank you very much!
Nice Cover! Interesting concepts, at a glance.
Thank you very much!
I like it.🤘 There's some really cool stuff happening here. (No spoilers.)
Thank you!
Fantastic use of cover image!
Thank you! I thoroughly enjoyed your submission!