Write here whatever comes to mind to add to the extension, new ideas or original features so we can create more things.

Build looping particle animations with a live preview and bake them straight into your sprite's frames. · By
Just those animation to the sliders, would be great! Been a pixel art animator for 7 years since I was 14 years old, I do character animations and stuff and just now I created a Portuguese channel to talk about philosophy and post animations in. I do character animation just fine but those particles adds a nice touch to my projects, I used the light version and I immediately noticed I HAD to get the full version. But there's one thing I'd absolutely LOVE for you to add-- and that is keyframe animations to the sliders themselves. Would be VERY VERY great.
Being able to save slider values per keyframes is something I was thinking about adding in this version but in the end I've postponed it for a later version. Regarding the slider limits, I'll keep it in mind to add options that let you go beyond the limits but I have to think about it carefully since some values if they're too high are too demanding.
Hey @IceMaan, amazing tool!
I used burst generator type (the first one is set to 1 loop, the other is 3 loops). However, the effect with more than one burst loop does not 'finish' properly (I'd like it to end when the last smoke particle dies similarly to the first version) and I think I could achieve that by adding some padding frames at the end. However, I could not find that option to achieve that and was wondering if it's possible at all. I can't simply put more frames because bursts are spread evenly over the timeline and I have little control over it (unless I'm missing something obvious).
Thanks for help

