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A jam submission

GravityBurnView game page

Submission for the Micro Game jam 062 : speed :)
Submitted by Edinskyyy, swire
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GravityBurn's itch.io page

Results

CriteriaRankScore*Raw Score
Use of theme#23.6153.615
Gameplay & Enjoyment#302.7692.769
Presentation#422.6152.615
Overall#452.5692.569
Art & Audio#642.1542.154
Use of prerequisite#811.6921.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Ziva

No

Wasn't made with Ziva

GameMaker

No

Wasn't made with GameMaker

Easel

No

Wasn't made with Easel

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Comments

Submitted

nice game. love the level design.

Submitted(+1)

Beating the high score was kind of hell, well I`m determined 26.71. I spend one hour for this, well definitely worth it. I enjoy this game very much. For the camera I don`t think it`s issue, though I believe having sensitivity setting would be great.
The level design itself I found it pretty solid.  Though I found the design at stage 3 little bit trolling.
Well anyway, I can say this game is my favorite in this Jam.

Developer

Thank you so much, this warms our hearts! <3

Really glad the game is addictive enough to grind for times x)

GG on 26.71!!

Submitted(+1)

Really good feel in the game. Super fun. Great submission.
The camera being fixed made it kinda buggy when you touched the walls.

Submitted(+1)

The idea is nice, high speed feels satisfying

However, the camera is strictly fixed, so there are some times when you feel lost because of the gravity change, especially if it turns your ship around multiple times because of the high speed

Developer

Ah, so adding a little damping on the camera then? I was worried that it would make the game harder to control x)

Submitted

I'm not sure, I have little experience with 3D games

Submitted

something like countersteering: if ship goes "uphill", then camera goes closer to floor as to see upwards and viceversa