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Frontline Mechanic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art & Audio | #54 | 2.394 | 2.714 |
| Presentation | #65 | 2.268 | 2.571 |
| Gameplay & Enjoyment | #76 | 2.142 | 2.429 |
| Overall | #83 | 1.965 | 2.229 |
| Use of prerequisite | #92 | 1.386 | 1.571 |
| Use of theme | #93 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
This game is absolutely goated and definitely my Favourite from this jam.
the voicelines, humour, and graphics all tie together really well.
personally I would make this into an actual full release, I think it has a lot of potential.
my only slight critique would be that it doesn't fit the theme too much
good job :)
Awesome models, amazing potential with just a few updates here and there!
Good game, very polished, if you have some time you could try mine?
Thanks! I will play yours, I can't rate it though, but I will write my score down for my teammate to upload!
The art direction in this game is absolutely beautiful, and the presentation feels high-quality. Even though there is no music, the core concept of being a frontline mechanic ordering and replacing tank parts is very creative. However, the execution falls a bit short on the gameplay side. It is a very cool concept that just needed a bit more polish and balancing for the jam constraints. With a proper tutorial and a time-attack mechanic, this could become something really great!
Thank you for your kind words! We are also very proud of the art! We really tried our best to focus more gameplay because we always fall short there, but I agree, we could have added more depth!