Play Crane
SPEEDY CRANE GAME's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #20 | 2.933 | 2.933 |
| Overall | #38 | 2.667 | 2.667 |
| Use of theme | #38 | 2.867 | 2.867 |
| Art & Audio | #48 | 2.600 | 2.600 |
| Presentation | #52 | 2.467 | 2.467 |
| Gameplay & Enjoyment | #54 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
*explodes you with mind*. camera gave me vertigo. presentation is funny
I kind of don`t like with the camera, for me personally I feel like the camera really janky.
Also, the text, would be better if fixed on different layer, than in world space
For the puzzle, I love it. The game concept is simple, and I enjoy the way of using it. Great Game.
Brilliant puzzle design! I love how you took a simple core mechanic and explored so many clever variations with it. There were several real hard moments that made me feel super smart. Great work! (rated 5 stars)
Not bad, pretty fun game! I liked it. Didn't think controlling a crane could be this interesting :)
I'm glad you had fun! Thanks for playing :D
Nice concept! Lowering the center of gravity of the crane artificially would certainly allow higher speed and better control
I'll definitely try to do that in a future update. Thanks for the help and for playing!
This is very creative!
I love the intro and the levels are nicely balanced
my only complaint would the collision being quite buggy i often found myself clipping into things then falling of the map
good job :)
Thanks for playing, I'll definitely try to fix those issues!
Really fun game, my main problem is it being very easy to fall over (or maybe I'm just bad lol). I also would have liked being able to look around a bit more more to see my surroundings and the level. I did like the silliness of the game though!
Thanks for pointing this issue out—I'll work on fixing it in the future! Thank you so much for playing! :D
I really liked the concept of being slow during a puzzle section, then speeding up to make it to the exit. I had fun playing the levels I got to play but sometimes I would push the arm up against something in the stage and I would fall over and not be able to get back up.
I'll try to add more balance to the player after the jam ends! Thank you for giving my game a chance! :)