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Rising Sprinter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #8 | 3.316 | 3.316 |
| Art & Audio | #12 | 3.368 | 3.368 |
| Overall | #23 | 2.874 | 2.874 |
| Use of prerequisite | #34 | 2.632 | 2.632 |
| Use of theme | #46 | 2.737 | 2.737 |
| Gameplay & Enjoyment | #65 | 2.316 | 2.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
Nice game, I don't really have loads of feedback except it would be nicer if the screen was wider as I had a hard time with not being able to see enemies coming especially at speeds, great job!
Hey, had a bug on Mac M2 in both Chrome and Safari, reload didn't help. Just letting you know. :)

Played on Windows in the end.
Visuals are great as well as the music. Speed as a weapon indeed, and cool how we had the same interpretation on that limitation, but so different vibe from the games. :DD
Cool game.
I'm sorry about that; I didn't have time to test it on other devices.
Nono, no problem! I understand it man. :)
Great visuals!
Nice visuals, looks awesome.
thank you so much
I really like the VFX and shaders used in the game, also the tutorial looked concise and well integrated. But character handling is too clunky, the character is poorly controlled. Handling is an important part of a game, so without nice handling the gameplay doesn't feel as good as it could.
Thank you so much for the feedback
The style and effects are great, so the game presentation feel amazing
I think there is a small issue though: the player can't see far from his current position, but to proceed he need to maintain high speed. So the time to react to the obstacles is pretty small.
Thank you so much for the feedback
Excellent game! The visuals, gameplay, and music are all top-notch! Achieving this in just 2 days is really impressive! The game is genuinely fun to play. I really like it!
Thank you so much