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Narrative Designer & Accessibility UX Writer Looking For Team [Brackeys Jam]

A topic by Yagel1986 created 6 days ago Views: 31 Replies: 2
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Hey all! I'm Yagel — Narrative Designer & UX/Game Writer. I'm looking to jump into Brackeys Game Jam with a team!

What I bring to the team:

  • Narrative Design: Environmental storytelling, Worldbuilding, branching dialogue, item flavor text, and diegetic lore integration that respects gameplay flow.
  • UX Writing: Clear in-game microcopy, menu systems, onboarding, and player guidance.
  • Accessibility & Inclusive UX: Designing systems with sensory, cognitive, and physical accessibility (diegetic feedback, colorblind options, acoustic comfort, dynamic inputs) at the core from day one.

Links & Portfolio:

Looking for programmers, artists, or sound designers who want to craft a unique, highly accessible game together! Feel free to reply here or drop me a message.

Thanks, Yagel

Hello Yagel! I'm a Godot Dev and Film/Game Composer and would love to work on this game jam with you. I am familiar mainly with the 2D aspect of Godot, but I'm willing to learn more about 3D. I also have a portfolio of tracks inspired by and done for film and game!

Hey Neneyhuga, 

Thanks for reaching out! A Godot developer who also composes is a fantastic combination for this jam since music and sound design are really important in short games. 

2D is totally fine — we might not need intensive 3D work depending on the theme, and if we do, it’s a good opportunity to learn. 

I’m a narrative designer and UX writer focused on accessibility, so I’ll take care of the story, worldbuilding, dialogue, and user experience. I want to bring in team members who complement each other's skills. 

Would you like to have a quick chat to discuss the project scope and see if we work well together before forming a full team? 

Looking forward to it — talk soon!  

Feel free to  connect with me here:  https://www.linkedin.com/in/yagelsulchiner/


Best

Yagel