Play game
Yazmody Will Help's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| The World | #7 | 4.299 | 4.391 |
| Fun | #7 | 4.043 | 4.130 |
| Overall | #7 | 4.224 | 4.315 |
| Rules | #9 | 4.469 | 4.565 |
| The Warrior | #17 | 4.086 | 4.174 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.





Comments
Love the vibes here! Really impressive how expansive all the environments feel.
I’m really impressed by the level of personality you were able to incorporate in this game. From the enemies to the names of the guns, everything worked together and made the experience really special in my opinion.
Every environment has so much unique character. Such a cool sets of places to be in !
Cool environments! I liked the ending, haha!~
The heaviness of Yazmody’s jumps and movements feel fun to maneuver over the variety of tactile textures.
The environments are so good! The recharge mechanic was a nice way to make Yazmody invincible. Yazmody encouraging his opponents as he blasts them away was a great humorous touch.
Fun! I liked finding the new guns as you progress, and as others have said the environments are super nice! Lots of variety in style and layout.
I love the environments from the nasty sewers all the way to the clean, luxury translucent gold rooftop. I feel like a terminator robot throwing out funny encouraging quips!
That intro inspired me! Really liked the progression through the environments... the green glowing sludge, the dropping down into a corridor after the pipe tunnel thingy, then ending up on the roof. Very sick!
Nice boomer shooter--a couple controller notes:
1. The turn rate is low on the right stick (especially for a boomer shooter) and I didn't see an obvious way to adjust it.
2. When interacting with an object that is still interactable afterward (a switch you don't have the key for for instance), hitting A to close the dialogue will immediately bring up the dialogue again--you can escape the loop by holding back or up, but it's annoying.
Hey, thanks for the feedback. We added a simple options menu to change mouse and controller speed and also fixed a bug that made the turn rate dependent on the game update rate. We also fixed the interaction issue, the infinite use loop shouldn't happen anymore :)
Cool game! Not quite sure if it's intentional or not, but swapping to the pistol and then immediately back to the RPG/shotgun to reset their reload cooldowns is quite a fun "exploitable system". Did manage to get stuck out of bounds by climbing on one of the trash heaps on the right side of the orange area (tried to take a screenshot but it didn't work). Just saved and reloaded and that fixed it though.
Hey, thanks so much for playing! Yes, it might have been a bug that turned into a system... Thanks for letting us know about the way to get out of bounds. I think I found the location and changed the level geometry a bit, so that it can't happen anymore :)