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A jam submission

Semonis_Skeet ShootingView game page

Submitted by Dinogecko — 5 hours, 7 minutes before the deadline
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Semonis_Skeet Shooting's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#94.2384.238
Community Choice#262.5712.571
Overall#283.1813.181
Artistic Style#323.2383.238
Theme Implementation#372.9522.952
Game Design Document#422.9052.905

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1_NYQ9Kh8Xetd-2aVwZpI_N4kbclkdpZ3Yv8CelW_Ny0/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
yes

Is your game set to public on itch.io so we can see it?
yes

Summarize your game!
Basically Duckhunt but with incremental elements

Please explain how your game fits the theme.
In the Duck season game you must you collected ducks to purchase upgrades while trying to get as many ducks as possible in a limited amount of time

Did you use Generative AI to make any assets in your game?
no

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Comments

Submitted

This is super cool, and very easy to understand.  Those talent trees though!  That's awesome!
Art and animation is simple, I like it :)

Submitted

Nostalgic game. Easy to understand and play. 

I don't really connect some of the upgrades to a gun improvement -> spawn time of ducks.

Upgrade graphical issues that others have mentioned aside, it's a fun little experience. Thanks for making it!