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Semonis_Skeet Shooting's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Playability | #9 | 4.238 | 4.238 |
| Community Choice | #26 | 2.571 | 2.571 |
| Overall | #28 | 3.181 | 3.181 |
| Artistic Style | #32 | 3.238 | 3.238 |
| Theme Implementation | #37 | 2.952 | 2.952 |
| Game Design Document | #42 | 2.905 | 2.905 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1_NYQ9Kh8Xetd-2aVwZpI_N4kbclkdpZ3Yv8CelW_Ny0/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarize your game!
Basically Duckhunt but with incremental elements
Please explain how your game fits the theme.
In the Duck season game you must you collected ducks to purchase upgrades while trying to get as many ducks as possible in a limited amount of time
Did you use Generative AI to make any assets in your game?
no
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Comments
This is super cool, and very easy to understand. Those talent trees though! That's awesome!
Art and animation is simple, I like it :)
Nostalgic game. Easy to understand and play.
I don't really connect some of the upgrades to a gun improvement -> spawn time of ducks.
Upgrade graphical issues that others have mentioned aside, it's a fun little experience. Thanks for making it!