Man I was excited for the game jam until I saw only HTML5 submissions will be allowed... I use unread engine 5
Since Unreal Engine 5.7 no longer officially supports HTML5/Web export, the default packaging option won't work for this Game Jam.
However, if you're able to generate a true browser-playable HTML5/Web build using a community HTML5 solution or another compatible workflow, you're absolutely welcome to participate.
Pixel Streaming won't be accepted, since it relies on a running server rather than being a standalone web build.