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:30 Exit

Every kill buys you a few more seconds of airtime. · By Shallan

Patch Notes - 8/8/26 - Build 264-267 Sticky Locked

A topic by Shallan created 78 days ago Views: 46
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Build 267

NEW

- New charge mechanic for some new guns, holding fire charges the ammo bar, releasing fires the charge.

- New Impact Weapon: VS-1 Vise, a heavy machine gun with rapid fire and large bullet spread, standing still reduces and focuses the spread.

- New Impact Weapon: GR-9 Grapeshot, a heavy charged shotgun, the longer you hold fire the more pellets it fires.

- New Energy Weapon: Lancet LC3, a charged beam laser cannon, hold fire longer for a more powerful shot.

- New Energy Weapon: NC-2 Nucleus, a charged weapon that fires a slow moving orb that explodes on impact, fire a quick shot to fire a beam that can explode it early.

- New Explosive Weapon: S9 Sidewinder, a heavy rocket launcher whose rockets can be guided after firing.

- New Fire Weapon: WV-7 Weaver, a unique weapon that links,pulls and burns all targets hit by the same magazine, reloading collapses the link pulling the targets together for a fire explosion.

- 36 new challenges related to the new weapons.

GENERAL

- Reduced the ambient lighting brightness by 10% on the Old Prison maps for better atmosphere.

- Sponsor challenge rooms will no longer immediately spawn barrels on entry, only if the challenge is barrel related AND existing barrels have been destroyed.

BALANCE

- FG-6 Ignition damage has been increased by 33%, this affects both the initial impact and the burn DoT.

- Reduced the penalty for killing enemies lower than your level, should make farming the early levels slightly easier.

BUG FIXES

- Fixed an issue where barrel related sponsor challenges would miscount barrels in the room.

- Fixed a reload issue that would cause fully charged weapon fire to trigger a second reload.

- Fixed a shader issue that had dimmed the specular effect on bload trails.


Build 265 

NEW

- A new enemy the "Shielder" can now be found on floors 21 and above. Harmless alone but will cast invincibility shields on nearby enemies.

BUG FIXES

- Fixed an issue which could spawn erroneous micro enemies on floor 41+ due to stale configurations

- Fixed an issue that would cause challenges for Arachnid Drone kills not to progress.


Build 264

NEW

- A new secret boss has been added, with huge rewards for killing. No further information will be given on how to find it.

- 11 new challenges around the secret boss.

GENERAL

- Added some labelling to the backstage areas to better identify them while travelling through them.

- Added some tooltips to reroll and trash to signal their usage.

- Added stat entries in the inventory for life steal and fire rate bonuses.

BUG FIXES

- Global weapon damage modifiers and buffs are now correctly shown added to weapon damages in the stats panel.

- Throw range modifiers and buffs are now correctly shown added to throw range in the stats panel.