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Soul Reviewer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #4 | 4.000 | 4.000 |
| Gameplay | #9 | 3.000 | 3.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 2.600 | 2.600 |
| Visuals | #16 | 2.800 | 2.800 |
| Audio | #19 | 1.200 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4+ hours
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Comments
love the collision of the weights with everything and how I keep knocking things off. Fun!
Thank you, implementing physics is pretty straight foward with godot. I could have improved the gameplay using different values for the weights and implementing a time limit to balance the soul.
I figured out how to play the correct way!
That soul went straight to heaven !
pretty cool phyics showcase