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Petersoft Soul OS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #4 | 3.500 | 3.500 |
| Visuals | #4 | 3.833 | 3.833 |
| How well does the game fit the themes? | #6 | 3.833 | 3.833 |
| Gameplay | #6 | 3.333 | 3.333 |
| Audio | #13 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2, longest individual was 3 hours.
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Comments
+1 for reminding me of the old times where each line of code had to be numbered. Fun to play!
Thanks, glad it was fun! This was indeed coded with each line numbered, the source code is on the game page (the .bas file) if you want to see for yourself 🤣
I really like the graphics, and being on a computer os like system
Thanks! I was trying for an almost movieOS-like experience, glad it was enjoyed
This is just a guess, but it almost looks like my submission for TriJam #379 may have inspired you a little. That aside, I really like your idea! It’s pretty similar to mine for the current jam, while still being something completely different, which I think is really cool.
It's a happy coincidence - I didn't participate in or play any games in #379, though trying Woz-Tac-Toe now I would have voted for it, it's a very fun game! I'm glad you liked the game, I had the same thoughts about your current entry, and also about Dead Weight, it seems a few of us did the idea of "review some short intro to someone/something and decide".