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Cyber Shell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #45 | 3.366 | 3.615 |
| Sound | #46 | 3.079 | 3.308 |
| Innovation | #55 | 2.793 | 3.000 |
| Overall | #59 | 2.907 | 3.123 |
| Art | #65 | 2.864 | 3.077 |
| Fun | #81 | 2.435 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game, visually and auditory, is so well-polished! Gameplay wise, it is really just a simple typing-against-the-clock kind of game, and it is a little misleading that you are not supposed to use capitalization letters when entering the commands (even though instructions say to type it exactly as you see it), but this is a clever take on the Shell theme as a whole! Very cool!
Interesting to make it a typing game. I was a little confused because the console wants exact commands, but the commands to copy are in all caps while what it wants is lower case.
Really cool take on the theme! It would have been cool if stuff happens as time runs out to make it harder, or if some of the commands actually changed the layout (like "reverse_shell" causing everything to flip upside down or something) but overall it's a very fun and well polished game!
A good twist on the theme, very clever, but I couldn't finish it or get very far
This game is essentially just a typing challenge, not a bad one, but not a lot going on here. It's a little frustrating because I was getting the commands wrong for capitalizing the letters when the words at the top are capitalized. Also the menus for the game were spanish, so I had to read the description. Not bad for what it is but it's also not very much happening.
Radical interpretation of the theme and I love it. Everything about this game is funky fresh. I wasn't expecting to see an HTML game in this jam in the slightest but I am sure am glad this one was made because it's extremely tight. The scanlines, acid green font and nostalgic bleeps all give off the hacker vibe the game is trying to establish in a classy, understated fashion. The gameplay is simple, but enjoyable nonetheless, speaking to that primal part of my brain that wants me to make the numbers blow up. Whoever wrote the description is a wordsmith because it definitely helped set the scene of the game for me and got me more invested in playing. One minor issue I had was that the text prompts are all in uppercase, but the game wants you to type in lowercase, which confused me at first as there is no indication to communicate this. However, once I figured that out through trial and error I had a good time.