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[Music] Rock Video Game Composer & Audio Designer | RPGs / Narrative Games / Adaptive Music

A topic by WarxTron created 47 days ago Views: 81
Viewing posts 1 to 1

About Hi! I'm Cass (WarxTron), a freelance composer and audio designer specializing in melody-driven music for video games. I have over 10 years of experience writing music inspired by classic JRPGs, progressive rock and electronic music, creating emotionally resonant melodies with a strong narrative identity and texture. Alongside composition and production, I also work with adaptive audio workflows and implementation concepts using FMOD, knowing implementation and dynamic gameplay states. Experience Recent projects include:

  • Shadowrite - OST for an FFIII-inspired indie RPG.
  • Crystalmancers - OST for a roguelike puzzle game.
  • LUNE: Chapter I - Music production, audio editing and dialogue integration
  • FMOD adaptive music and implementation studies

Skills: Composition

  • Battle themes
  • Exploration and town music
  • Character leitmotifs
  • Boss themes
  • Ambient soundscapes

Audio Design

  • FMOD-ready music assets
  • Dialogue editing and cleanup
  • Sound design
  • Mixing and mastering
  • Voice/music balancing

Musical Style My work draws inspiration from:

  • Classic JRPGs (SNES / PS1 era)
  • IDM, breakbeat and electronic music
  • Vintage keyboards and analog textures
  • Progressive rock and progressive metal
  • Live instrumentation (guitar, bass, keyboards, recorder, glockenspiel and more)

Rates Starting at $100 USD per finished minute, depending on scope. Project-based pricing is also available. Availability 🟢 Currently accepting new projects.
Portfolio
https://warxtron.com/
Demo reel:
https://www.youtube.com/watch?v=AAgHc8fnAn8
CV:
https://drive.google.com/file/d/19HJqjd7Xevvc2KVHlCctLDMFOSIngAHV/view?usp=sharing If you're looking for memorable music with a strong identity, style and emotional resonance, I'd love to hear about your project.
Contact:
 

contact@warxtron.com

or DM on Discord as warxtron