https://onemandevelop.itch.io/the-living-dungeon
You are the dungeon.
Adventurers march in through the gate. Your core sits at the other
end of a single winding corridor, and everything between the two is
yours to shape; carve the path, line it with traps, post archers in
alcoves, and send minions out to meet whoever survives.
Every run ends eventually. The gold you carry out buys permanent
upgrades, and the Wheel of Mutation grants changes that stick with
your dungeon forever.
100 waves. 10 bosses. 15 minions, 8 traps, 12 terrains.
This is a review build and I'd genuinely like feedbac. Especially on difficulty.
If a wave felt unfair, or too easy, or a mechanic
wasn't clear, tell me in the comments.
Plays in the browser, desktop or mobile. Progress saves automatically.
Credits: tiles from Dungeon Crawl Stone Soup (CC0). Audio from the
ROT Horror Audio Bundle by Pizza Doggy. Built with AI assistance