strong premise, a little too story driven to be really my cup of tea, but a sold work nonetheless
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This is a unique concept, at first I was like "hmm horror? maybe I can run this with CoC." Then after I read the whole adventure I was like "Wow... we become the spirits who wanders around the town instead." Maybe one system that I can think of is a hack of "The Skeleton", instead of become a skeleton that guarding a tomb, players become a spectre that guards the town instead.
I'm having the Big Feelings now after reading this. It's like Silent Hill, and we're playing as the town's phantoms, and we're not malicious, just really, really sad. I may be wrong, but this reads less as a system agnostic module and more of a setting. Regardless, I would love to do something with/in this place!
The concept is wow!
I'm thinking of this game like that Beatles song... but, the place actually remembers you.
Such a unique concept to play as an abandoned town! It's tragic and sad to think about those memories that are soon to be forgotten should the town failed, brilliant !!!
definitely one of the most interesting and unique entry 👍
Playing as personified memories of one town is something new for me. Can't wait to try!
I love the writing, absolutely great. The idea is very different (in a good way!). I just wish there were more visuals of such a beautiful town! Everything else is perfect nonetheless.
I love the idea a lot, it's very unique. With the premise and tables, I think it can have a bit of worldbuilding property in it, and getting more and more emotional as the players delve deeper into the mystery. Definitely will try playing this module.
The writing is very rich, I love the abundance of tables. Can't wait to play as a house!





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