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Movement tech and tips to reach P rank i've found so far

A topic by Miasma created 60 days ago Views: 201 Replies: 3
Viewing posts 1 to 2
(5 edits) (+1)

Wanted to share some techs and bugs I found after going for P in every level. I'll update it whenever I find new stuff

You can gain a ton of speed and style by burrowing into the ground, holding jump, and releasing jump while still holding down burrow. Burrow hopping is used in pretty much every level, as it doesn't take much room to perform and builds speed the quickest (that I've found so far).

You can very easily farm bhops at the end of each level if you don't have enough by going around in a circle, doing minimum height jumps, and fastfalling (optional), but you should have most of your bhops throughout the normal level.

Currently, if you burrow halfway through a place you have to dig to get through and get stuck inside, you can enter roll mode, causing the game to think you're doing a ton of walljumps and giving you thousands of points each second. It will *probably* be patched eventually, but is an option.

The game also doesn't tell you in the tutorial, but holding down m1 causes the bun to go into tornado mode, making it fall slower and jump higher. This not only gives a ton of style points for some reason, but also lets you get about 3x the jump height, go way further horizontally, and lets you scale walls vertically, so you should really be abusing it for P ranks. You're able to "Skip" the bunny over water if going fast enough, and at a really shallow angle you can hold tornado mode to maybe get an extra bounce (or skip whole levels).

For example, on level two, if you move to the third platform and burrow hop in a circle, you'll reach the speed cap pretty quickly. At max speed, you can just jump straight to the end by entering tornado mode while leaving the ground, beating the level in <15 seconds.


My personal best times for levels

1 - 19s

2 - 14s

3 - 30s (i suck at the climbing part)

4 - 15s

5 - 19s

Sandbox - 5s

Developer

Bro you discovered everything I didn't even tell you about in the tutorial, you are cooking SO HARD! I didn't even think it possible to finish any of the levels that fast! The fact that you found the fastfall AND the water skipping is INSANE!!  Would you say the burrow hopping is too strong? What do you think needs adjustments? Thank you so much for playing!

(+1)

I would definitely tone down burrow hopping; it's fine in big straightaways, but being able to do it in a circle to build speed makes some levels less fun. Water skipping should also be limited to 2ish bounces per jump, so you can't just skip past whole levels. Rolling could also use a buff, as there aren't very many ramps and tornado is better for walljumping, plus the drift you can do by holding S builds too little speed and drains too much stamina. Side objectives like the keys in Sandbox mode could be really good to use in normal levels, as it forces the player to actually play the level instead of skipping to the end. Overall, I think speed should be buffed in straightaways and nerfed while going in a circle, sorta in place.

Developer

Noted! Very good points. I have not been able to work on more complicated levels that have stuff like the keys in them just yet but soon...