A very polished game! I loved the visuals, the gameplay, and the gamepad support. Checkpoints would have been nice, but I think skipping them also makes sense for this kind of speedrun game. Great job!
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Lightspeed Savior (Any%)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4 | 3.579 | 3.579 |
| Overall | #6 | 3.526 | 3.526 |
| Uniqueness | #10 | 3.684 | 3.684 |
| Fun | #13 | 3.421 | 3.421 |
| Gameplay | #13 | 3.316 | 3.316 |
| Theme | #14 | 3.579 | 3.579 |
| Visuals | #15 | 3.579 | 3.579 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is this game a platformer, what spin does it bring to the genre?
The player starts with staple 2D platforming moves such as jumping, dashing, and wall jumping. This game leans into the speedrunning aspect by literally using speedrunning abilities and techniques that would normally be exploits or bugs in other games.
What theme does this game use? also explain how you implemented the theme
The player unlocks new abilities by completing levels and undergoing metamorphosis. Every ability is related to a real speedrunning technique used in other speedrunning games. Your goal is to complete an Any% speedrun of Lightspeed Savior (Any%) and get the fastest time.
Did you use any AI or PREMADE assets in this game?
No AI was used in the making of this game. The black hole 3D model, some fonts, and some particles were premade.


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