This game had a very similar colour palette to mine, so I had to check it! Apparently you also went solo, like a bossss. I didn't realize you could jump until the end of level three, where you can't progress without it.
There are quite a few problems. When you spam the spacebar, you hear the SFX every time, and it cuts itself, but you only change gravity once. It doesn't really make sense why the player dies to the border but not the block; the border is only infilled. The game doesn't seem to quite fit the theme. You need to press Enter to first launch the game, then again to play it. The window doesn't fit, so you need to go fullscreen, but it also doesn't expand to fullscreen. The SFX needs some variety, as you hear it a lot. Some background music would be very tolerable. A way to escape and a level select would be sweet. The player shakes for some reason. I feel the camera is too zoomed out. A cheat sheet on the screen until further improvements (like a dedicated tutorial level) would have been nice. The controls could be different, but because it is a slow-paced game, it doesn't bother me too much.
6.5/10, don't let all those scary things above scare you, 'cause I'm scared.
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Mechanical Dreams's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #102 | 2.700 | 3.375 |
| Polish | #124 | 2.100 | 2.625 |
| Overall | #139 | 2.080 | 2.600 |
| Audio | #141 | 1.700 | 2.125 |
| Art | #143 | 2.000 | 2.500 |
| Theme | #147 | 1.900 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Genre
Fast paced Gameplay
Comments
Thank you so much for the feedback! I totally agree with the things you mentioned! I do plan to continue working on this project and have already fixed some of the things mentioned! I do like the idea of a tutorial level I will absolutely implement that! Thank you again for all the great feedback its gonna go into a doc of all my feedback so I can improve the new version!
I had a lot of fun ! I cleared the game which does not happen often so you got me engaged.
My husband said he was annoyed with the controls and would have preferred having gravity and jump inverted.
I would've made it possible to jump with the top arrow too!
If I udnerstood right, that was a solo game? So props on you. This would've been even better with more art/sounds I think ! But you can make a full game out of that I think.
Fun game and very challenging!! It was cool seeing how the levels progressed!! The robot is very cute!
This is really fun and really hard. I don’t understand how this fits the sleep theme though. It was fun any way.



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