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FastFX Full Particle System For Aseprite

Build looping particle animations with a live preview and bake them straight into your sprite's frames. · By IceMaan

Bugs and errors. Sticky

A topic by IceMaan created 40 days ago Views: 101 Replies: 9
Viewing posts 1 to 7
Developer

If you find errors or bugs, write them here.

I deleted my previous post because I wasn't using the latest aseprite version, now that I updated it, that bug isn't happening any longer. So nvm.

The buttons don't do anything for me.
I am on Debian GNU/Linux 13.

I'm using aseprite v1.3.18.2

Developer

Which buttons do you mean? Or does nothing work for you at all?

Everything, I think. Plugin, Presets, SRC...

Developer

Give me a bit more information, I'm testing it on Debian 13 with the latest version of aseprite 1.3.18.2 and it works perfectly for me

I'm on 1.3.18.2-dev.  Also on Debian 13. What other info do you need? (I don't know what info I should give you)

Developer

Since you're on a self-compiled build, could you try two quick things?

  1. Launch Aseprite from a terminal (./aseprite or whatever binary you use), open the extension, click the buttons that do nothing, and paste here any output you get. Lua errors get printed there.
  2. If nothing shows up in the terminal, try enabling the console inside Aseprite: press F1 Developer Console, or check "Show console messages" under Preferences -> Experimental. Errors should pop up there too

I haven't that option in preferences -> Experimental. Maybe because I selected user and not developer in the dialog that apeared when I started compiling aseprite?