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Crabby Crusade's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #108 | 1.792 | 2.833 |
| Innovation | #110 | 1.792 | 2.833 |
| Sound | #115 | 1.160 | 1.833 |
| Overall | #115 | 1.581 | 2.500 |
| Theme | #115 | 1.792 | 2.833 |
| Fun | #117 | 1.370 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was a pretty interesting idea and the combat was pretty fun. I was confused with the seagull at first until I figured out that I can't over eat. I really like this concept and think it could be fun.
Full honesty the seagull startled me first time I died to it lmao.
Some suggestions and comments for this game if you're interested:
I definitely think this game is innovative. The shell system is done well, once you eat enough you can find a different shell and change, certain shells lets you block attacks and block the seagull.
The only problem though is how these features are communicated to the player. It took me a decent amount of time to realize I can avoid the seagull attack by hiding in my shell. I also think text telling your current health / max health along with the existing health bar would be nice.
The combat system is fun! It is a bit janky at times, but with the 3 days time I'd say its great. Especially the rolling, the rolling mechanic is very satisfying.
Good job!
Nice combat system