
Hi everyone!
I’m working on ONE MORE STEP, a free pixel-art roguelike that you can play directly in your browser.
Every encounter forces you to make a decision. You can fight, deceive, show mercy, take a risk, or simply walk away. Your choices build Blood, Cunning, and Mercy, unlock secret events, shape your character, and influence which bosses and endings you will face.
The central question is simple:
How far will you go before greed goes one step too far?
What the game currently includes
- 224 narrative events with different choices and outcomes
- 36 enemies, including large bosses and secret threats
- 74 items across five rarity tiers
- Random item bonuses that can make individual drops valuable
- Weapons, armor, shields, companions, hairstyles, accessories, and more
- Rare and secret events unlocked by Blood, Cunning, or Mercy
- Multiple environments and increasingly dangerous depths
- Four different endings at depth 100
- A codex that records discovered items and enemies
- Online leaderboards, an item marketplace, and PvP arena battles
- English and Czech language support
- Responsive desktop and mobile gameplay
You can return home early and safely bank your loot—or continue deeper for better rewards while risking everything you have collected.
The game is still in active development, and player feedback is extremely valuable to me. I would especially love to hear your thoughts about:
- Difficulty and combat balance
- Item drop rates and rarity
- Event choices and their outcomes
- Mobile controls and readability
- Bugs, unclear descriptions, or incorrect visuals
- Features you would like to see added
Play for free in your browser: https://step.dosy.sk/
itch.io page: https://credosk.itch.io/one-more-click
Thank you for checking it out. Let me know how deep you managed to go—and whether greed got you killed. ⚔️