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The last torch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Enjoyment | #14 | 2.714 | 2.714 |
| Use of prerequisite | #21 | 2.857 | 2.857 |
| Overall | #39 | 2.343 | 2.343 |
| Sound/Music | #42 | 1.857 | 1.857 |
| Art & Audio | #44 | 2.000 | 2.000 |
| Use of theme | #50 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
Yes
Was made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
This one has a really cool survival vibe. The darkness, torch, and creatures outside make the world feel tense without overcomplicating it. I especially liked how the game makes you curious about what’s hiding ahead. A short tutorial would help, but the concept itself is really interesting.
love a game where you repeat the premise but with more knowledge/skills/upgrades each time. my only suggestion would be to speed up the game loop; i could see the enemies being 5x faster-- im excited to get back to the upgrades screen and see what else i can upgrade this time! overall cool game!
This is a great concept, and I had a lot of fun playing! The darkness, limited torchlight, and creatures lurking outside the light create a tense atmosphere that fits the prehistoric theme and survival requirement very well.
My biggest suggestion would be to add a short “How to Play” screen explaining the controls, the objective, how to keep the torch alive, and what the player should collect or avoid. I had to learn everything through trial and error, and clear instructions would make the experience much easier to understand and enjoy from the beginning.
Overall, this was creative, atmospheric, and fun to play!
Interesting concept. Reminds me of the Titan Spawn fight from deltarune!
My suggestion would be to add a quick tutorial. I don't quite understand how to keep the fire burning