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A jam submission

dinoSOARView game page

kya hum waqai azad hain?
Submitted by Amin Zafar โ€” 1 day, 2 hours before the deadline
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dinoSOAR's itch.io page

Results

CriteriaRankScore*Raw Score
Did it do something interesting, fresh or original?#43.3913.391
Overall#63.0653.065
Was it enjoyable to play?#73.0003.000
Rate the art, sound, story, and overall feel#82.8262.826
Did it make good use of the theme and limitation?#83.0433.043

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This was pretty good. Pretty fun, and pretty frustrating when I couldn't get a dino to place correctly. Had some laugh about it lol Very nice idea and concept. If some polish could be added, this could become really fun. Really nice game. Good work!
  • It made good use of the jam's theme and was kind of fun to play once you get used to it. The game feel is rather floaty, which, granted, is due to the entire game idea itself. I feel it could use some QOL features, such as being able to move the object forwards and backwards and rotate it as well.
  • It took me around 17 minutes to finish, although this isn't really my usual type of game. I think the idea could work really well as a bigger game, though. You could add different objects and obstacles that can either help you or ruin your run, more locations, and maybe even co op. Overall, a simple and funny concept that could become a lot more interesting with more content and mechanics. Good job!
  • I like the concept, the art looks goofy and fun and it has a charm to it. The one thing I'd change is to remove the player having to trek long distances just to get a dino. The player moves so slowly and dinos are far away too. It creates unnecessary friction. The difficulty and challenge of the game should come from having to place the dinos at the right spot and angle instead of having to slowly walk a long distance. If you take it to an extreme, the dinos should be immediately available after placing the previous one. Like tetris, you just worry about placing the dino.
  • I'll say that I did not complete the game, but still, here's by feedback: There are no sounds. Music and sounds are essential in any game. I cannot rotate the dinosaurs while holding them, so its super difficult to align them properly. Its too hard and the progression is steep. Instead of climbing a single tower, perhaps there were other structures you could climb to be able to get help climbing the main tower. Overall, the concept is really unique and fun, but implementation can be better.
  • Pretty fun game overall. Apart from the fact that it had no sound and was a lil lacking on juice (which is fine in such a short game jam), I really have no other feedback. It was pretty enjoyable. It may have potential as a bigger game too. Very nice!
  • The game could be polished in a lot of ares with feedback like what you are aiming at... Sound effects and music could be so fun. The bug was what made it so much playable for me cause you can see I suffered a lot. The laughing quaid was a very fun easter egg.

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Comments

Jam Host(+1)

It made good use of the jam's theme and was kind of fun to play once you get used to it. The game feel is rather floaty, which, granted, is due to the entire game idea itself. I feel it could use some QOL features, such as being able to move the object forwards and backwards and rotate it as well.

Submitted(+2)

I like the idea but the gameplay is difficult. because i cannot rotate dinosaur while holding it. If there is control for rotating object that would be much helpful.

HostSubmitted(+2)

I think if you move it from different angles, you can rotate it somewhat.

Developer(+1)

yeah i love that concept in your game, but its lwk just part of the challenge here.

Jam Host(+1)

Creative and fun game

Developer

w rizz

HostSubmitted(+1)

Love this

Developer

so glad you enjoyed