Very fun vampire survivor roguelike. I wish there was more of a variety of enemies; all of the dinosaurs have the same behavior with different models. It's still some mindless fun, and the music was fine.
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Jumbosaur's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Was it enjoyable to play? | #2 | 3.645 | 3.727 |
| Did it make good use of the theme and limitation? | #2 | 3.423 | 3.500 |
| Overall | #3 | 3.279 | 3.352 |
| Rate the art, sound, story, and overall feel | #4 | 3.290 | 3.364 |
| Did it do something interesting, fresh or original? | #10 | 2.756 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- As for execution and enjoyability this is probably my favourite so far. Got to level 50 lol. As for uniqueness or something fresh I think there wasn't much in it, but that's also not necessary when the game you've made is just plain fun to play. Doesn't need to be unique as well. No story or narrative unfortunately so I'd give it a 4.5 star but 5 star it is!
- I really enjoyed the idea behind this one. The gameplay is simple but fun: hunt dinosaurs, collect gems, level up, and keep getting stronger. It starts off pretty manageable, but it gets a lot more difficult. Still, it has that βone more runβ feeling where you want to keep trying and see how far you can get. One thing I would add is a little more variety to the terrain. Having some flatter areas mixed with the rocky terrain could give the player more room to move and plan. If the rocky areas are meant to be difficult to climb, maybe the dinosaurs could also have a harder time moving through them, while flying dinosaurs can ignore the terrain. I also think some more upgrades, different weapons could make each run feel a little more different. Overall, a fun little game with a simple but addictive gameplay loop. Good job!
- This game is quite balanced - at first i thought if dinosaurs are behind you and you are looking at them how would you know if they are also coming from the opposite direction but that didn't seem to happen. It told me to survive for 20 minutes but I couldn't find the timer so I never knew how much more I have to survive. Also 20 minutes is a huge number cause in most games 1 minute = 1 hour and it is like passing 20 hours without any feedback like sky darkening or night fall etc ( no moon too) The game also lacked foliage like trees and grass and the whole space was so empty just you and the dinosaurs. Also there isn't much to explore like houses to hide.. camps to heal or finding weapons... The only sense of progression is the level up system which feels lack luster since you work so hard to level up but you don't get a big reward... (10% fire rate increase or 1 heal 5 seconds) is too less cause the player can't feel that change at all... ( if delay is 1 second between bullets then it would become 0.9, scales like this are good for bigger numbers like if it takes 100s to recharge... decreasing to 90 feels good)
- This was superb! Super fun to play and level up, progression was solid! It had stuttering sometimes (I think during wave respawn), and sometimes seconds long. The physics was kind of janky when climbing up the terrain. Other than that, it was an amazing experience.
- This was a hell of a game! Enjoyed a lot while shooting the dinos. Powerups made me superior and it was difficult, just like the way I like arena shooters. There were some quirks like some dino's hurtboxes were really small or misaligned I think, so I had to shoot at random offsets for them to die. But overall, this was a really well made game. Enjoyable and difficult. Pretty good!


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