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S.I.S.O.S.I.G's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #37 | 3.538 | 3.538 |
| Gameplay | #50 | 3.385 | 3.385 |
| Overall | #52 | 3.538 | 3.538 |
| Graphics | #58 | 3.385 | 3.385 |
| Authenticity (or, Creativity in use of resolution) | #70 | 3.846 | 3.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Cleanup Crew! We are cleaning up slime and 'cleaning' up the dungeon from the slime.
Tooling
I usually lean towards 3D so 2D was incredible refreshing!
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Comments
Nice work. The choices for the power-ups were the best part. As others have said, combat could definitely be improved. Mopping was straightforward, but I do wish the max # of slimes spawning was based on the amount of slime - then the progress would feel good (but maybe be too easy?)
Cool roguelike! Loved the level progression.
Hitboxes feel all over the place, especially those of goo nests.
Game felt difficult, but short view distance coupled with weird hitboxes make the game annoying kind of difficult.
I know... 🌟
Yeah I do get a bit annoyed at the hitbox too 😂 but thank you for playing!
I do have a soft spot for goos.
Cool game! I played it twice to figure out it has both a death mechanic and a cleaning mechanic. Mine is also about cleaning, take a look at my project. Thanks!
Thank you for playing!! I'll check yours out for sure 😉
Fun! The art is sweet and I also liked the music!I was a bit confused with the hitboxes thought.
Yeah the hit box was really fiddly 😭 thank you for playing tho!
This is an interesting game. I love the level-up system and the mopping of the slime!
Thank you!! :D Glad you liked it!