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Fossilbound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of theme | #2 | 3.857 | 3.857 |
| Use of prerequisite | #6 | 3.429 | 3.429 |
| Overall | #12 | 2.771 | 2.771 |
| Gameplay & Enjoyment | #14 | 2.714 | 2.714 |
| Art & Audio | #36 | 2.143 | 2.143 |
| Sound/Music | #50 | 1.714 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Ziva
No
Wasn't made with Ziva
GameMaker
No
Wasn't made with GameMaker
Easel
No
Wasn't made with Easel
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Comments
HOLLYY COWWWWW I LOVE STRATEGY GAMES! So while I would've liked more of a tutorials (and for the one I did have to not disappear super quickly) this was designed wonderfully and the information about every piece on the map was conveyed directly to the player in a clear way. it was balanced well (maybe a bit more resources would be nice and help me focus more on the strategy parts of the game) and a high score system about the longest amount I've survived would get me absolutely addicted. Nice job! (and also make the text that pops up into a scrollable text log instead of fading quickly pls)
HOLLYY COWWWWW I LOVE STRATEGY GAMES! So while I would've liked more of a tutorials (and for the one I did have to not disappear super quickly) this was designed wonderfully and the information about every piece on the map was conveyed directly to the player in a clear way. it was balanced well (maybe a bit more resources would be nice and help me focus more on the strategy parts of the game) and a high score system about the longest amount I've survived would get me absolutely addicted. Nice job! (and also make the text that pops up into a scrollable text log instead of fading quickly pls)
The game definitely needed a tutorial to explain how to play.
It was hard to learn without any instructions, but once I got the hang of it, it got really fun. I like strategy games, and it was great to see that style brought into the jam, it really stood out. Turned out really cool, congrats on the great game!
A really cool concept! The gameplay loop of scavenging to keep yourself alive while hunting/taming the dinosaurs is something that has a lot of potential.
A bit of a tutorial in the beginning would help though, also increasing the spawn rate for the resource points would help a lot in the mid-game.
Had an amazing time. Looking forward to more!
I find the theme very appealing. However, I felt like I had little direction as to what to do given the gameplay at hand. However, that might just be from lack of instruction. I appreciate the feel of the game, somewhere between a board game and 60 seconds. Honestly has a lot of potential as a project and deserves to be fleshed out. Great work!
Hi. I am the programmer. Thank you so much for your feedback. I am very sorry for the lack of direction and guide. We appreciate your kind words and we will use it to improve this game further and our future games.